Valve plans to reboot Dota 2 card video game flop Artifact.
“First off, we wanted to say thanks for all of your tweets, emails and posts,” reads an “under construction” post on the Artifact Steam page.
“The continued interest in Artifact has been encouraging, and we sincerely appreciate all of the feedback!
“You might notice some changes soon – we are starting tests on our systems and infrastructure. This shouldn’t impact live Artifact but we wanted to give you a heads up.
“Expect more news after the launch of Half-Life: Alyx!”
Valve’s post was sparked by an Edge magazine interview with Gabe Newell (via GamesRadar), who said the company was “surprised” by what was “an interesting failure”.
We interview Artifact’s lead designer, Richard Garfield (AKA the creator of Magic: The Gathering) Watch on YouTube
Artifact is arguably Valve’s biggest ever video game failure. At the time of publication of a July 2019 Eurogamer investigation into Artifact’s demise, just 101 players were in-game, with the 24 hour peak being only marginally better at 124. Why did it collapse so soon after it came out? The biggest issue was the pricing structure. From our investigation, penned by Mike Stubbs: